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Sunday, April 23, 2006Video game seeks to make peace, not war
A Palestinian suicide bomber blows up a bus, leaving the newly elected Israeli prime minister to puzzle over a response. A missile strike could ease security fears, or prompt more violence. A diplomatic approach might anger Israelis, leading to an assassination plot.I love games of this genre, so whenever PeaceMaker comes out, sign me up! One of my favorite games so far is SuperPower II, a game that takes statistics from the CIA Factbook and uses them as the starting point. You can play any country in the world (including the Vatican, the Palestinian Authority, United States, Germany, Taiwan, Lebanon, anything) and do pretty much whatever you want. Want to conquer the world? Best of luck. Want to foster diplomatic and trade relations? By all means. Want to be a terrorist state? Go for it. Want to turn your country into a financial tiger? Do so. Games based in reality are excellent, especially when all of the intricacies of modern politics and economics are introduced. Not only are they enjoyable, they teach as well.
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JEFFERSONIAD POLL: Whom do you support for Virginia Attorney General?1) John Brownlee2) Ken Cuccinelli AboutShaunKenney.com is one of Virginia's oldest political blogs, focusing on the role of religion and politics in public life. Shaun Kenney, 30, lives in Fluvanna County, Virginia.ContactThe JeffersoniadArchivesMarch 2002 April 2002 May 2002 June 2002 July 2002 August 2002 September 2002 October 2002 November 2002 December 2002 January 2003 February 2003 March 2003 April 2003 May 2003 June 2003 July 2003 August 2003 September 2003 October 2003 November 2003 December 2003 January 2004 February 2004 March 2004 April 2004 May 2004 June 2004 July 2004 August 2004 September 2004 October 2004 November 2004 December 2004 January 2005 February 2005 June 2005 July 2005 August 2005 September 2005 October 2005 November 2005 December 2005 January 2006 February 2006 March 2006 April 2006 May 2006 June 2006 July 2006 August 2006 September 2006 October 2006 November 2006 December 2006 January 2007 February 2007 April 2007 June 2007 July 2007 August 2007 September 2007 October 2007 November 2007 December 2007 January 2008 February 2008 March 2008 April 2008 May 2008 June 2008 July 2008 August 2008 September 2008 October 2008 November 2008 December 2008 January 2009
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1 Comments:
For $30 it's definitely worth picking up.
My *only* complaint would be the tendency towards socialist-style governments. i.e. if you're not spending money on education, your populace isn't being educated. Period. Likewise, when you run the game for a long time, all of them adopt a financial condition where they all have huge surpluses. Deficit spending (and it's benefits) simply aren't addressed.
Also there's a question of projection of power. There are only a handful of countries that can project power globally (United States, Russia, United Kingdom, France) to any sizeable degree. Not so in SuperPower II. Everyone can project force -- so if you want to invade Madagascar, by all means...
Beyond that, it's an excellent game. I played Columbia, eradicated the drug trade, boosted the infrastructure, and ultimately invaded and absorped Ecuador (but not without a substantial hit to international reputation). Venezuela was next on the list, but I was so afraid of international intervention I couldn't do it.
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