Friday, February 02, 2007

RTD: For Every Gamer There Should Be a Gardener

I've written at length on this topic once before, but never from this perspective:
Your respectful gardener might know a godawful lot about horticulture, aesthetics, flower-arranging, and whatnot. He might spend many a diverting hour puttering about in his (or her) garden, getting it just so. He might be positively evangelical about good and bad gardening practices. He might even corner people at cocktail parties and bore them to tears with soliloquies on the subject. But there's one thing he won't do: He won't climb over the stone wall onto his neighbor's property and rip up his neighbor's garden. Even if he could plant a better one, he knows he has no right to do so. It's simply not his garden to tend.

The two approaches show up all the time, and they don't always break down along strict ideological lines. Generally speaking, though, your SimCity player will be a strong believer in government -- with the crucial proviso that someone like him is in charge.

In a recent letter to The New York Times, for instance, a physician wrote: "Experience has shown that consumers do not always use their freedom to make healthy choices. So a regulation that is based on science and in the best interests of the consumer should not be interpreted as an unwarranted intrusion into personal lifestyle choices."

That is the SimCity approach to policy in a nutshell: If some people choose poorly, then other, wiser people should appoint themselves God, and take the choice away. The respectful gardener, on the other hand, would first ask himself if he has any business climbing over the wall and dictating other people's food consumption.

Advise, yes. Dictate, no.
I love playing wargames. Not the wargames in the sense of Doom, Wolfenstein, or Call of Duty. But wargames, the old Avalon Hill types where there are chits and counters, dice and rules, arguments over said rules, grand strategies and broken alliances.

Mrs. Kenney on the other hand is not a wargamer. She is a gardener, and loves to spend time fixing up plants and making things grow. Our house has a litte courtyard (it's shaped like a C) that was a key selling point when we bought it, and already it has flowers while the rest of the yard depserately needs cleaning.

Now I enjoy gardening too, especially when it consists of plants I can place, leave, forget about, and either harvest later or enjoy for many years. Peas and bulbs, that sort of thing.

Which only leaves me more time for playing my little wargames! Or spending countless hours playing Civilization IV while my wife shakes her head. I have no problem with this, as even Jonathan and Matthew now are starting to ask questions and "play along". Multiplayer Civ IV is soon on the horizon.

Sim City 4 is a good game as well... but there is a "deus ex machina" aspect to most of these games that allow the player to asume the role of the deus in the Sim City machine. Sim City always bothered me, mostly because there was simply no room for free market economics. Drop tax rates to nothing, and a city falls apart. Raise taxes, businesses thrive? Pfft.

Almost nothing gets done unless someone (i.e. you) deems it necessary from on high, using taxpayer dollars to do it. So if you need a baseball stadium, you build it. Libraries? No one dontes it, you build it. Education? Better start raising taxes for the kids.

At least in Civilization, there is a tradeoff for free market economics, and penalties for other systems. Sure you have to build libraries and universities still, but the populace builds them faster (or slower) depending on your tech rate and civics. I can accept that.

But all of this diverges. What's the difference between gamers and gardeners? Bart Hinkle over at the RTD brings my rambling rant to a point in an opinion piece I will laminate and stick to the fridge, the difference between the god-like masters of Sim City environments and the deistic free-marketeers that are gardeners:
OK, it's a simplistic analogy now beaten to within an inch of its life. The world's a complex place -- and it needs SimCity players to manage it.

But for every SimCity player there should be a respectful gardener to whisper in his ear: 'Is this really your garden to tend?'
This is a great article everyone should get a chance to read. I'm sure it will be a conversation piece in the Kenney household this weekend.

8 Comments:

At 11:56 AM, Blogger Megan said...
Boy...this blog's gone downhill....

 

At 12:00 PM, Blogger Shaun Kenney said...
Aw come on... this was a good post!

Did you read the article?

 

At 12:02 PM, Blogger Staff said...
Hi Shaun:

Thanks for your kind words about RD: I too regarded it as an old warhorse.

I also grew up playing the old Avalon Hill wargames. Have you ever tried the computer game "The Operational Art of War"? It preserves a lot of the "chits and counters" feel of the old wargames while giving you the convenience of not having to sort them out: it sets up and cleans up instantly and comes with a built-in AI opponent you can play when no other gamers are around.

Best--

--J.C.

 

At 12:10 PM, Blogger Denise said...
I did read the article and I love the analogy. It certainly did strike a chord with me since I think we have a whole bookshelf full of Avalon Hill games waiting to be played again. In the last 25 years I do not think my husband has ever found the time or space to break open the games again. He is certain that time will come, though. Of course in our household my three sons and my husband are quick to indulge in some multiplayer Civ III, IV, or whatever. I on the other hand tend the garden. They enjoy the tasty fruits of my labors and I appreciate the father-son bonding.I think this was a very good post with lessons both political and familial.

 

At 9:10 PM, Blogger Doogman said...
" At 11:56 AM, republitarian said...

Boy...this blog's gone downhill...."
----
Wrong tense

 

At 11:02 PM, Blogger And Rue said...
Mr. Hinkle drew an apt contrast between approaches to governance, and Shaun made it more interesting.

Does fondness for wargames and Sim City - type games indicate a closet authoritarian personality? I too confess to being an old wargamer, so I certainly hope not. (Too bad it's such a time-consuming hobby.) Do Hillary Clinton's dreams of total societal control via health care mean she would be an avid gamer? Try to imagine her with a bunch of nerdy boys hunched around a table at 1:00 AM -- nah...

On the other hand, Bill always talked about "growing the economy," like a garden, which sounded silly but is at least better than Stalinist central planning. I'm proud to say I enjoy gardening almost as much as wargaming!

 

At 11:23 PM, Blogger James Atticus Bowden said...
Shaun: If you like AH games (how can you even know about them at your age), try Rome Total War, the Barbarian Invasion, and Medieval Total War II.
Interesting history and play.

There is an excellent series on the 'Recent Unpleasantness' - google HPS John Tiller wargames. Good history and military art and lousy graphics - best to use the military symbols option.

 

At 11:46 PM, Blogger Mike said...
I have long thought that SimCity (and the various games of it's type, including the original Civilization) contributed greatly to the "government must do everything" mentality. While there are those of us who can see past that and shake an annoyed "pfft" at the notion that the free market is incapable of doing the things bureaucratic red tape and stifling taxes "should" do, how many countless government-indoctrinated kids are there out there that buy the whole notion hook-line-and sinker? In many ways, the engines of these games "confirms" for them what they had already learned in school ... the only way to get things done is to have an absolutist government do it from the top; that a voting public annoys us when we want to wage war; that we need to raise taxes in order to achieve the technological heights we need to maintain dominance, etc. While I enjoy those games, and play them with regularity, the "government first" attitude rampant throughout them has ALWAYS bothered me. I just wish I could have articulated my consternation as clearly as is posted on your blog.

 

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